|Displays a dialog with information in it. This is a good way to inform the player what is happening.
|Add an item to the character inventory, or take one away. Allows for choosing items from a group.
|Modify Fame, Notoriety, or Gold. Can either add or subtract points/gold.
|Add or remove a hireling.
|Add or remove a monster ally.
|Add or remove a Minor Character. Must create Minor Characters BEFORE creating this reward.
|Teleport the character to a new location. Must create a QuestLocation BEFORE creating this reward.
|Set the relationship of the character with a particular native group, or all natives in the clearing.
|Modify the relationship of the character with a particular native group, or all natives in the clearing.
|Tells RealmSpeak that the character has completed this quest.
|Tells RealmSpeak that the character has failed this quest.
|For a specific quest location, summon the treasure site guardian (if any)
|Randomly move all monsters in current clearing to other clearings either in the same tile or other tiles, as defined.
|Change questing character's hide status (from hidden to unhidden, or the other way around).
|Mark a particular denizen for later reference. This is useful if you want to make sure a character kills (for example) a particular monster.
|Removes ALL inventory and (optionally) gold from the character.
|All future lost inventory from this quest will go to a specified location.
|All future lost inventory from this quest will go to wherever they started the game, including treasures. This is default setting.
I should mention that there are actually more actions planned, than those listed above, but these are the ones I have going so far. This list also covers everything I need to complete the Dragon Slayer quest.