Whew! Found the source of my problem, and got this fixed. Combat is now fully functional: multiple players connected to a single host, can participate in combat with any number of monsters/characters! Sweet!
With the bug fixed, I can move forward again. I should be able to finish the fatigue/wounds, and encounter stuff tomorrow night, which will bring RealmSpeak remarkably close to release version 0.4. Next weekend is looking very promising...
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