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Sunday, February 19, 2006

Version 0.25 Released

So, version 0.24 was a bit of a bust, because of a stupid error on my part that led to a strange cycling combat behavior (see "Broken" post below). I fixed this, plus a couple of things that quickly popped up on the bug tracker, and I think its good this time. I pulled up the game that killed us so hard on Friday, and it ran like a charm.

Here's what's new:

  • New house rule: Characters joining after host starts the game MUST start at the INN (this is now optional instead of mandatory!)

  • Fixed cycling combat bug (this is what killed our game!)
  • Battling natives list in summary window (Combat) is readable now when there is more than one line of information
  • Can no longer use the mouse pointer to reveal clearing contents BEFORE the host starts the game
  • Heads/Clubs should now be light-side-up at the beginning of a new combat, regardless of previous battles.

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