Monday, April 11, 2005
I started on the FLY mechanics. Since I have rarely ever done this in a face-to-face game, I find myself spending more time reading the manual, than actually programming. Still, I have the recording portion mostly done, and I'm working on energizing the Flying Carpet. Once this is in place, I imagine that future spellcasting (Broomstick, Hurricane Winds) should be pretty easy to implement.