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Sunday, November 26, 2006

Great online game last night

Sweet. It's been a long time since I played RealmSpeak online (since April, v.0.30). That game went badly because RealmSpeak froze up too much, and we had to can it. Since then, I've been more than a little nervous to even try it again.

Well, last night I decided to give it a shot. Using the latest build (v0.38 - not yet publicly available), me and two buddies fired up a game. We chose randomly (sort of), and ended up with the Woods Girl (me), Magician, and the White Knight. Without going into great detail, the Woods Girl started off quite well, successfully offing numerous monsters with her alerted bow, but not in time to prevent the death of the White Knight to three bats. Respawning as the Black Knight, the trio continued to wander through numerous treasure locations: Cairns (found the lost keys!), the Vault (good thing too!), and the Hoard. The Woods Girl got cursed at one point, and then attempted to get healed at the Order. Making the mistake of doing a TRADE, the Woods Girl got blocked, and then pounced on by the Patrol. Dead. (that sucked!!)

Anyway, the game overall was a blast, and most everything worked as it should. There were a couple of minor problems:
  1. Pressing the END button disabled all of the buttons in the Encounter panel for the rest of the game, or until saving and restarting.
  2. Kills were not showing up in the usual place.
  3. At one point, I was unable to move into a normal clearing with the timeless jewel, even though I had one phase left to use!

All in all, that was pretty good, and we were able to play as long as we wanted, with relatively few restarts. I'm excited to know that I can play this game online again, and know exactly what needs fixing. I should be able to get a good release up later today (if all goes well).

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