- The trade interface is crashing RealmSpeak (not sure if this is a general problem, or only related to the "hosted" game)
- Killing monsters results in a gold bounty! (this one was actually kind of fun)
- When new characters join in a hosted game, actions recorded by other characters are sometimes lost, or truncated
Damned frustrating, but with all the new stuff added recently, I'm not completely surprised. I know where the gold bug comes from: when I added Persuade and Deal with Goblins, I gave all the monsters a "wage" to be hired by. Unfortunately, my code currently uses the wage to determine bounty, and thinks you earn it when you kill a monster! This can be fixed easily enough, but I'm not going to be able to do another release until next weekend. If you can ignore the gold bounty, version 0.22 is a pretty nice build. Being able to hire a Giant or two is pretty cool.