NEW FEATURES:
- No longer need to "approve" trades between characters belonging to the same player
- Improvements to the combat interface:
- Pressing END now polls by PLAYER, not by CHARACTER. This means that if you are playing a SOLO game, you need only press the END button one time per clearing. No more endless clicks on the stupid END button when playing multiple characters in a solo game!!
- All players can observe all battles now (no more twiddling your thumbs wondering what is going on)
- Combat Window stays "open" until combat has ended for all players (no more flashing window - there is still some blink in the interface itself though)
- "End Simulation" button when playing a combat simulation so you can quit right away.
- Pressing END now polls by PLAYER, not by CHARACTER. This means that if you are playing a SOLO game, you need only press the END button one time per clearing. No more endless clicks on the stupid END button when playing multiple characters in a solo game!!
- RealmBattle allows you to choose awakened spells on books now too
- New Help menu item: Key to Remodeled Counters
- Playing the game with combat turned OFF now displays the words "COMBAT OFF" instead of the "Daily Combat" checkbox.
BUGS/ISSUES:
- Fixed a bug when absorbing one of Pruitt's monsters
- "Hide character chits" option includes phantasms and familiars now
- Using a color chit to transform during combat now immediately updates the frame image
- Pacification spells are properly cancelled now if hirelings are already assigned to attack the pacification target (3rd edition rule 8.4.2.h.1)
- Can only assign hirelings during Birdsong
- Fixed a bug that sometimes hides the "Game Over" screen before you have a chance to look at it.
- Blocked characters can no longer trade
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