NEW FEATURES:
- Flashing Button reminders when multiple players online
- New Spell: Curse (Power of the Pit is enabled, but not fully working yet)
- Join game options are remembered from game to game
- Detail about "Spoils of War" in the Combat Detail panel
- Added a "Close" button to the battle detail window
- Daily Monster Die is shown in action table
BUGS/ISSUES:
- Removed DEBUG code that was causing MAGIC SIGHT to only "Perceive Spells"
- Fixed bug where casting Small Blessing (or Curse) caused the game to freeze up when there were multiple characters
- Fixed bug where enchanted tiles would revert to green each time a new player joined the game
- Enchanted Meadow result #4 will now properly cancel the WITHER curse, in addtion to healing your chits.
- Fixed a bug where the GUI would crash when the Pilgrim casts Exorcise on demons while hidden
- Hidden natives can deploy to unassigned targets
- RED-side-up monsters can no longer be lured off a character sheet (I know that natives can do this, but I'm not doing this now)
- Hirelings no longer get the Pilgrim's HEAVENLY PROTECTION, and can lure demons/imp.
- WISH for PEACE no longer freezes combat when monsters are on caster's sheet
- MAGIC chits count towards effort
- Running from a peaceful clearing with other characters no longer freezes the game.
- Reworked Spoils of War code - this should be accurate now - (Exception: When hired leaders kill, their inventory score goes to the character for now)
- Multiple spell kills are sorted from most to least points (rule 43.4)
- Hireling kills appear on character table
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