I hinted in my last post that I was working on a version of RealmSpeak on the Unity platform. While it's still a long ways off, I actually have a number of things working:
- Multiplayer hosting
- Board Building and Rendering over the network (including multiple boards)
- Setup for:
- Sound/Warning/TreasureLocations
- Treasures
- Spells
Now you are probably wondering, why don't I just build this in TableTop Simulator? I mean, that platform has a lot of capability and scripting to make it work. My primary issue is that I want a much more interactive experience, and higher control over the pieces on the board. Even some of the best scripted games on TTS just fall short of the experience I want to have with RealmSpeak.
In any case, I'm doing it in Unity. If this ever gets to a point where it is playable, I'll probably build this on multiple platforms (Windows and MacOS at the least).
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