As I'm building in Unity, there's no reason I have to stick to the flat game pieces we all know and love. I could (for example) swap the character chits out for 3D painted models. Here's an experiment with a very poorly painted (hurried really) Dwarf model:
That could be cool. Thinking their base might have the symbol on it still and would turn green when they were hidden. Of course, now I need to find representative models for ALL the base 16 characters. That's not going to happen anytime soon, as I really want the game "working" before I add these kinds of touch ups. Hmm, could model the tiles too, make mountains raised, and caves indented... So much to do.
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