I'm currently finishing up the code that will handle how players will record actions for their characters. Right now it recognizes how actions (basic, sunlight) are handled, and can deal with all the rules of the map (caves, mountains, etc.). When a character cannot do a particular action, the corresponding button is grayed. The interface is coming together. Here is a
preview. If you are wondering, the buttons across the top handle all the necessary input into the action field for the current day. In order, they are:
- Finished Recording
- Delete action
- Hide
- Move
- Search
- Trade
- Rest
- Alert
- Hire
- Follow
- Spell
- Peer
- Fly
- Remote Spell
- Cache
I think that covers them all. As it stands, about half of these actually work, including Move. When you select Move, the map is
shown, and you choose from a number of available clearings. As you plot your turn, your entire path is plotted in yellow on the map.
That's all for now!
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