tag:blogger.com,1999:blog-11928788.post113052128175186089..comments2018-09-19T03:38:19.827-07:00Comments on RealmSpeak: Autosave WoesDewKidhttp://www.blogger.com/profile/13951494338358566076noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-11928788.post-1130529273200650632005-10-28T12:54:00.000-07:002005-10-28T12:54:00.000-07:00RS saves whatever IP it finds at the time of the s...RS saves whatever IP it finds at the time of the save. If you are not connected to the net, it's probably something like 192.168.1.100.<BR/><BR/>Don't worry too much about this: I have to do a maintenance release this weekend to fix a problem with color chits that I introduced in v0.16, so I'll try to get rid of the IP requirement for that too.DewKidhttps://www.blogger.com/profile/13951494338358566076noreply@blogger.comtag:blogger.com,1999:blog-11928788.post-1130525603507652652005-10-28T11:53:00.000-07:002005-10-28T11:53:00.000-07:00Robin,What happens if you autosave when you have a...Robin,<BR/>What happens if you autosave when you have a dynamic connection or a local computer.<BR/><BR/>1) if I'm not actually playing over the net (local, one computer)<BR/><BR/>2)Over the net, same computer, different time with a different IP. Does RS save the IP address from log-in to log-in if it's on the same computer?Anonymousnoreply@blogger.com